4 Corners 4.2 serial key or number

4 Corners 4.2 serial key or number

4 Corners 4.2 serial key or number

4 Corners 4.2 serial key or number

Identify your MacBook Air model

Use this information to find out which MacBook Air you have, and where it fits in the history of MacBook Air.

Your Mac provides several tools to help you identify it. The simplest is About This Mac, available by choosing About This Mac from the Apple () menu in the upper-left corner of your screen. The other is the System Information app. Learn how to use these tools to identify your Mac.

If you don’t have your Mac or it doesn’t start up, use one of these solutions instead:

  • Find the serial number printed on the underside of your Mac, near the regulatory markings. It’s also on the original packaging, next to a barcode label. You can then enter that serial number on the Check Coverage page to find your model.
  • The original packaging might also show an Apple part number, such as MQD32xx/A (“xx” is a variable that differs by country or region). You can match the Apple part number to one in the list below to find your model.

List of MacBook Air models

MacBook Air models are organized by the year they were introduced, starting with the most recent. Click the model name for detailed technical specifications. 

MacBook Air models from 2012 and newer can run the latest version of macOS. For models from before 2012, the latest compatible operating system is noted.

2020

MacBook Air (Retina, 13-inch, 2020)
Colors: Space gray, gold, silver
Model Identifier: MacBookAir9,1
Part Numbers: MVH22xx/A, MVH42xx/A, MVH52xx/A, MWTJ2xx/A, MWTK2xx/A, MWTL2xx/A
Tech Specs: MacBook Air (Retina, 13-inch, 2020)

2019

MacBook Air (Retina, 13-inch, 2019)
Colors: Space gray, gold, silver
Model Identifier: MacBookAir8,2
Part Numbers: MVFH2xx/A, MVFJ2xx/A, MVFK2xx/A, MVFL2xx/A, MVFM2xx/A, MVFN2xx/A, MVH62xx/A, MVH82xx/A
Tech Specs: MacBook Air (Retina, 13-inch, 2019)

 

2018

MacBook Air (Retina, 13-inch, 2018)
Colors: Space gray, gold, silver
Model Identifier: MacBookAir8,1
Part Numbers: MRE82xx/A, MREA2xx/A, MREE2xx/A, MRE92xx/A, MREC2xx/A, MREF2xx/A, MUQT2xx/A, MUQU2xx/A, MUQV2xx/A
Tech Specs: MacBook Air (Retina, 13-inch, 2018)

 

2017

MacBook Air (13-inch, 2017)
Model Identifier: MacBookAir7,2
Part Numbers: MQD32xx/A, MQD42xx/A, MQD52xx/A
Tech Specs: MacBook Air (13-inch, 2017)

 

2015

MacBook Air (13-inch, Early 2015)
Model Identifier: MacBookAir7,2
Part Numbers: MJVE2xx/A, MJVG2xx/A, MMGF2xx/A, MMGG2xx/A
Tech Specs: MacBook Air (13-inch, Early 2015)

 

MacBook Air (11-inch, Early 2015)
Model Identifier: MacBookAir7,1
Part Numbers: MJVM2xx/A, MJVP2xx/A
Tech Specs: MacBook Air (11-inch, Early 2015)

 

2013

MacBook Air (13-inch, Mid 2013)
Model Identifier: MacBookAir6,2
Part Numbers: MD760xx/A, MD761xx/A
Tech Specs: MacBook Air (13-inch, Mid 2013)

 

MacBook Air (11-inch, Mid 2013)
Model Identifier: MacBookAir6,1
Part Numbers: MD711xx/A, MD712xx/A
Tech Specs: MacBook Air (11-inch, Mid 2013)

 

2012

MacBook Air (13-inch, Mid 2012)
Model Identifier: MacBookAir5,2
Part Numbers: MD231xx/A, MD232xx/A
Tech Specs: MacBook Air (13-inch, Mid 2012)

 

MacBook Air (11-inch, Mid 2012)
Model Identifier: MacBookAir5,1
Part Numbers: MD223xx/A, MD224xx/A
Tech Specs: MacBook Air (11-inch, Mid 2012)

 

2011

MacBook Air (13-inch, Mid 2011)
Model Identifier: MacBookAir4,2
Part Numbers: MC965xx/A, MC966xx/A
Newest compatible operating system: macOS High Sierra 10.13.6
Tech Specs: MacBook Air (13-inch, Mid 2011)

 

MacBook Air (11-inch, Mid 2011)
Model Identifier: MacBookAir4,1
Part Numbers: MC968xx/A, MC969xx/A
Newest compatible operating system: macOS High Sierra 10.13.6
Tech Specs: MacBook Air (11-inch, Mid 2011)

 

2010

MacBook Air (13-inch, Late 2010)
Model Identifier: MacBookAir3,2
Part Numbers: MC503xx/A, MC504xx/A
Newest compatible operating system: macOS High Sierra 10.13.6
Tech Specs: MacBook Air (13-inch, Late 2010)

 

MacBook Air (11-inch, Late 2010)
Model Identifier: MacBookAir3,1
Part Numbers: MC505xx/A, MC506xx/A
Newest compatible operating system: macOS High Sierra 10.13.6
Tech Specs: MacBook Air (11-inch, Late 2010)

 

2009

MacBook Air (Mid 2009)
Model Identifier: MacBookAir2,1
Part Numbers: MC505xx/A, MC233xx/A, MC234xx/A
Newest compatible operating system: OS X El Capitan 10.11.6
Tech Specs: MacBook Air (Mid 2009)

 

Published Date: 
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, 4 Corners 4.2 serial key or number

How To: Find the serial number for StorageCraft software

ImageManager

To find the serial number for any of the licensed features of ImageManager (Now only required for StorageCraft® ShadowStream® Replication, ImageManager 7 no longer requires a license for Network Replication, iFTP, or HeadStart Restore jobs), select Licensing from the Agent tasks in the bottom left corner:


 

If the licensed features of ImageManager have been activated, the serial number will be populated in the Product Key field:


 

If ImageManager is unlicensed, the ImageManager installation is covered under any valid ShadowProtect serial number with current maintenance that is managed by that installation of ImageManager.


ShadowControl

Use any valid ShadowProtect serial number with current maintenance that is subscribed to ShadowControl.


Granular Recovery for Exchange (GRE)

Use the GRE Licensing dialog to view and manage all the installed GRE license types.

Select the license to view or manage from the window on the left. The Information about the selected license is shown in the right window. The serial number is displayed under Product Key:


ShadowProtect SPX

To find the serial number for ShadowProtect SPX, connect to the appropriate agent.  Once connected, select Help and then Product Activation:


If ShadowProtect SPX has been activated, the serial number activated will be populated under Product Key:


ShadowProtect 5.x and 4.x

To find the serial number for ShadowProtect, connect to the appropriate agent (you will see the name of the machine in the Title Bar).  Once connected, select Help and then Product Activation:


 

If ShadowProtect has been activated, the serial number activated will be populated under Serial Number:

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4 Corners 4.2 serial key or number

Android Debug Bridge (adb)

Android Debug Bridge (adb) is a versatile command-line tool that lets you communicate with a device. The adb command facilitates a variety of device actions, such as installing and debugging apps, and it provides access to a Unix shell that you can use to run a variety of commands on a device. It is a client-server program that includes three components:

  • A client, which sends commands. The client runs on your development machine. You can invoke a client from a command-line terminal by issuing an adb command.
  • A daemon (adbd), which runs commands on a device. The daemon runs as a background process on each device.
  • A server, which manages communication between the client and the daemon. The server runs as a background process on your development machine.

is included in the Android SDK Platform-Tools package. You can download this package with the SDK Manager, which installs it at . Or if you want the standalone Android SDK Platform-Tools package, you can download it here.

For information on connecting a device for use over ADB, including how to use the Connection Assistant to troubleshoot common problems, see Run apps on a hardware device.

How adb works

When you start an adb client, the client first checks whether there is an adb server process already running. If there isn't, it starts the server process. When the server starts, it binds to local TCP port 5037 and listens for commands sent from adb clients—all adb clients use port 5037 to communicate with the adb server.

The server then sets up connections to all running devices. It locates emulators by scanning odd-numbered ports in the range 5555 to 5585, the range used by the first 16 emulators. Where the server finds an adb daemon (adbd), it sets up a connection to that port. Note that each emulator uses a pair of sequential ports — an even-numbered port for console connections and an odd-numbered port for adb connections. For example:

Emulator 1, console: 5554
Emulator 1, adb: 5555
Emulator 2, console: 5556
Emulator 2, adb: 5557
and so on...

As shown, the emulator connected to adb on port 5555 is the same as the emulator whose console listens on port 5554.

Once the server has set up connections to all devices, you can use adb commands to access those devices. Because the server manages connections to devices and handles commands from multiple adb clients, you can control any device from any client (or from a script).

Enable adb debugging on your device

To use adb with a device connected over USB, you must enable USB debugging in the device system settings, under Developer options.

On Android 4.2 and higher, the Developer options screen is hidden by default. To make it visible, go to Settings > About phone and tap Build number seven times. Return to the previous screen to find Developer options at the bottom.

On some devices, the Developer options screen might be located or named differently.

You can now connect your device with USB. You can verify that your device is connected by executing from the directory. If connected, you'll see the device name listed as a "device."

Note: When you connect a device running Android 4.2.2 or higher, the system shows a dialog asking whether to accept an RSA key that allows debugging through this computer. This security mechanism protects user devices because it ensures that USB debugging and other adb commands cannot be executed unless you're able to unlock the device and acknowledge the dialog.

For more information about connecting to a device over USB, read Run Apps on a Hardware Device.

Connect to a device over Wi-Fi (Android 11+)

Android 11 and higher support deploying and debugging your app wirelessly from your workstation using Android Debug Bridge (adb). For example, you can deploy your debuggable app to multiple remote devices without physically connecting your device via USB. This eliminates the need to deal with common USB connection issues, such as driver installation.

To use wireless debugging, you need to pair your device to your workstation using a pairing code. Your workstation and device must be connected to the same wireless network. To connect to your device, follow these steps:

  1. On your workstation, update to the latest version of the SDK Platform-Tools.
  2. On the device, enable developer options.
  3. Enable the Wireless debugging option.
  4. On the dialog that asks Allow wireless debugging on this network?, click Allow.
  5. Select Pair device with pairing code. Take note of the pairing code, IP address, and port number displayed on the device (see image).
  6. On your workstation, open a terminal and navigate to .
  7. Run . Use the IP address and port number from step 5.
  8. When prompted, enter the pairing code that you received in step 5. A message indicates that your device has been successfully paired. none Enter pairing code: 482924 Successfully paired to 192.168.1.130:37099 [guid=adb-235XY]
  9. (For Linux or Microsoft Windows only) Run . Use the IP address and port under Wireless debugging.

Connect to a device over Wi-Fi (Android 10 and lower)

adb usually communicates with the device over USB, but you can also use adb over Wi-Fi after some initial setup over USB, as described below. If you're developing for Wear OS, however, you should instead see the guide to debugging a Wear OS app, which has special instructions for using adb with Wi-Fi and Bluetooth.

  1. Connect your Android device and adb host computer to a common Wi-Fi network accessible to both. Beware that not all access points are suitable; you might need to use an access point whose firewall is configured properly to support adb.
  2. If you are connecting to a Wear OS device, turn off Bluetooth on the phone that's paired with the device.
  3. Connect the device to the host computer with a USB cable.
  4. Set the target device to listen for a TCP/IP connection on port 5555. adb tcpip 5555
  5. Disconnect the USB cable from the target device.
  6. Find the IP address of the Android device. For example, on a Nexus device, you can find the IP address at Settings > About tablet (or About phone) > Status > IP address. Or, on a Wear OS device, you can find the IP address at Settings > Wi-Fi Settings > Advanced > IP address.
  7. Connect to the device by its IP address. adb connect
  8. Confirm that your host computer is connected to the target device: $ adb devices List of devices attached :5555 device

You're now good to go!

If the adb connection is ever lost:

  1. Make sure that your host is still connected to the same Wi-Fi network your Android device is.
  2. Reconnect by executing the step again.
  3. Or if that doesn't work, reset your adb host: adb kill-server

    Then start over from the beginning.

Query for devices

Before issuing adb commands, it is helpful to know what device instances are connected to the adb server. You can generate a list of attached devices using the command.

adb devices -l

In response, adb prints this status information for each device:

  • Serial number: A string created by adb to uniquely identify the device by its port number. Here's an example serial number:
  • State: The connection state of the device can be one of the following:
    • : The device is not connected to adb or is not responding.
    • : The device is now connected to the adb server. Note that this state does not imply that the Android system is fully booted and operational because the device connects to adb while the system is still booting. However, after boot-up, this is the normal operational state of an device.
    • : There is no device connected.
  • Description: If you include the option, the command tells you what the device is. This information is helpful when you have multiple devices connected so that you can tell them apart.

The following example shows the command and its output. There are three devices running. The first two lines in the list are emulators, and the third line is a hardware device that is attached to the computer.

$ adb devices List of devices attached emulator-5556 device product:sdk_google_phone_x86_64 model:Android_SDK_built_for_x86_64 device:generic_x86_64 emulator-5554 device product:sdk_google_phone_x86 model:Android_SDK_built_for_x86 device:generic_x86 0a388e93 device usb:1-1 product:razor model:Nexus_7 device:flo

Emulator not listed

The command has a corner-case command sequence that causes running emulator(s) to not show up in the output even though the emulator(s) are visible on your desktop. This happens when all of the following conditions are true:

  1. The adb server is not running, and
  2. You use the command with the or option with an odd-numbered port value between 5554 and 5584, and
  3. The odd-numbered port you chose is not busy so the port connection can be made at the specified port number, or if it is busy, the emulator switches to another port that meets the requirements in 2, and
  4. You start the adb server after you start the emulator.

One way to avoid this situation is to let the emulator choose its own ports, and don't run more than 16 emulators at once. Another way is to always start the adb server before you use the command, as explained in the following examples.

Example 1: In the following command sequence, the command starts the adb server, but the list of devices does not appear.

Stop the adb server and enter the following commands in the order shown. For the avd name, provide a valid avd name from your system. To get a list of avd names, type . The command is in the directory.

$ adb kill-server $ emulator -avd Nexus_6_API_25 -port 5555 $ adb devices List of devices attached * daemon not running. starting it now on port 5037 * * daemon started successfully *

Example 2: In the following command sequence, displays the list of devices because the adb server was started first.

To see the emulator in the output, stop the adb server, and then start it again after using the command and before using the command, as follows:

$ adb kill-server $ emulator -avd Nexus_6_API_25 -port 5557 $ adb start-server $ adb devices List of devices attached emulator-5557 device

For more information about emulator command-line options, see Using Command Line Parameters.

Send commands to a specific device

If multiple devices are running, you must specify the target device when you issue the adb command. To specify the target, use the command to get the serial number of the target. Once you have the serial number, use the option with the adb commands to specify the serial number. If you're going to issue a lot of adb commands, you can set the environment variable to contain the serial number instead. If you use both and , overrides .

In the following example, the list of attached devices is obtained, and then the serial number of one of the devices is used to install the on that device.

$ adb devices List of devices attached emulator-5554 device emulator-5555 device $ adb -s emulator-5555 install helloWorld.apk

Note: If you issue a command without specifying a target device when multiple devices are available, adb generates an error.

If you have multiple devices available, but only one is an emulator, use the option to send commands to the emulator. Likewise, if there are multiple devices but only one hardware device attached, use the option to send commands to the hardware device.

Install an app

You can use adb to install an APK on an emulator or connected device with the command:

adb install

You must use the option with the command when you install a test APK. For more information, see .

For more information about how to create an APK file that you can install on an emulator/device instance, see Build and Run Your App.

Note that, if you are using Android Studio, you do not need to use adb directly to install your app on the emulator/device. Instead, Android Studio handles the packaging and installation of the app for you.

Set up port forwarding

You can use the command to set up arbitrary port forwarding, which forwards requests on a specific host port to a different port on a device. The following example sets up forwarding of host port 6100 to device port 7100:

adb forward tcp:6100 tcp:7100

The following example sets up forwarding of host port 6100 to local:logd:

adb forward tcp:6100 local:logd

Copy files to/from a device

Use the and commands to copy files to and from an device. Unlike the command, which only copies an APK file to a specific location, the and commands let you copy arbitrary directories and files to any location in a device.

To copy a file or directory and its sub-directories from the device, do the following:

adb pull

To copy a file or directory and its sub-directories to the device, do the following:

adb push

Replace and with the paths to the target files/directory on your development machine (local) and on the device (remote). For example:

adb push foo.txt /sdcard/foo.txt

Stop the adb server

In some cases, you might need to terminate the adb server process and then restart it to resolve the problem (e.g., if adb does not respond to a command).

To stop the adb server, use the command. You can then restart the server by issuing any other adb command.

Issuing adb commands

You can issue adb commands from a command line on your development machine or from a script. The usage is:

adb [-d | -e | -s ]

If there's only one emulator running or only one device connected, the adb command is sent to that device by default. If multiple emulators are running and/or multiple devices are attached, you need to use the , , or option to specify the target device to which the command should be directed.

You can see a detailed list of all supported adb commands using the following command:

adb --help

Issue shell commands

You can use the command to issue device commands through adb, or to start an interactive shell. To issue a single command use the command like this:

adb [-d |-e | -s ] shell

To start an interactive shell on a device use the command like this:

adb [-d | -e | -s ] shell

To exit an interactive shell, press Control + D or type .

Note: With Android Platform-Tools 23 and higher, adb handles arguments the same way that the command does. This change has fixed a lot of problems with command injection and makes it possible to now safely execute commands that contain shell metacharacters, such as . But, this change means that the interpretation of any command that contains shell metacharacters has also changed. For example, the command is now an error because the single quotes () are swallowed by the local shell, and the device sees . To make the command work, quote twice, once for the local shell and once for the remote shell, the same as you do with . For example, .

Android provides most of the usual Unix command-line tools. For a list of available tools, use the following command:

adb shell ls /system/bin

Help is available for most of the commands via the argument. Many of the shell commands are provided by toybox. General help applicable to all toybox commands is available via .

See also Logcat Command-Line Tool which is useful for monitoring the system log.

Call activity manager ()

Within an adb shell, you can issue commands with the activity manager () tool to perform various system actions, such as start an activity, force-stop a process, broadcast an intent, modify the device screen properties, and more. While in a shell, the syntax is:

am

You can also issue an activity manager command directly from adb without entering a remote shell. For example:

adb shell am start -a android.intent.action.VIEW

Table 2. Available activity manager commands

CommandDescription
Start an specified by .

See the Specification for intent arguments.

Options are:

  • : Enable debugging.
  • : Wait for launch to complete.
  • : Start profiler and send results to .
  • : Like , but profiling stops when the app goes idle.
  • : Repeat the activity launch times. Prior to each repeat, the top activity will be finished.
  • : Force stop the target app before starting the activity.
  • : Enable tracing of OpenGL functions.
  • : Specify which user to run as; if not specified, then run as the current user.
Start the specified by .

See the Specification for intent arguments.

Options are:

  • : Specify which user to run as; if not specified, then run as the current user.
Force stop everything associated with (the app's package name).
Kill all processes associated with (the app's package name). This command kills only processes that are safe to kill and that will not impact the user experience.

Options are:

  • : Specify user whose processes to kill; all users if not specified.
Kill all background processes.
Issue a broadcast intent.

See the Specification for intent arguments.

Options are:

  • : Specify which user to send to; if not specified then send to all users.
Start monitoring with an instance. Typically the target is the form .

Options are:

  • : Print raw results (otherwise decode ). Use with to generate raw output for performance measurements.
  • : Set argument to . For test runners a common form is .
  • : Write profiling data to .
  • : Wait for instrumentation to finish before returning. Required for test runners.
  • : Turn off window animations while running.
  • : Specify which user instrumentation runs in; current user if not specified.
Start profiler on , write results to .
Stop profiler on .
Dump the heap of , write to .

Options are:

  • : When supplying a process name, specify user of process to dump; uses current user if not specified.
  • : Dump native heap instead of managed heap.
Set app to debug.

Options are:

  • : Wait for debugger when app starts.
  • : Retain this value.
Clear the package previous set for debugging with .
Start monitoring for crashes or ANRs.

Options are:

  • : Start gdbserv on the given port at crash/ANR.
Control screen compatibility mode of .
Override device display size. This command is helpful for testing your app across different screen sizes by mimicking a small screen resolution using a device with a large screen, and vice versa.

Example:

Override device display density. This command is helpful for testing your app across different screen densities on high-density screen environment using a low density screen, and vice versa.

Example:

Print the given intent specification as a URI.

See the Specification for intent arguments.

Print the given intent specification as an URI.

See the Specification for intent arguments.

Specification for intent arguments

For activity manager commands that take an argument, you can specify the intent with the following options:

Show all

Specify the intent action, such as . You can declare this only once.
Specify the intent data URI, such as . You can declare this only once.
Specify the intent MIME type, such as . You can declare this only once.
Specify an intent category, such as .
Specify the component name with package name prefix to create an explicit intent, such as .
Add flags to the intent, as supported by .
Add a null extra. This option is not supported for URI intents.
Add string data as a key-value pair.
Add boolean data as a key-value pair.
Add integer data as a key-value pair.
Add long data as a key-value pair.
Add float data as a key-value pair.
Add URI data as a key-value pair.
Add a component name, which is converted and passed as a object.
Add an array of integers.
Add an array of longs.
Add an array of floats.
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Include the flag .
Requires the use of and options to set the intent data and type.
You can directly specify a URI, package name, and component name when not qualified by one of the above options. When an argument is unqualified, the tool assumes the argument is a URI if it contains a ":" (colon); it assumes the argument is a component name if it contains a "/" (forward-slash); otherwise it assumes the argument is a package name.

Call package manager ()

Within an adb shell, you can issue commands with the package manager () tool to perform actions and queries on app packages installed on the device. While in a shell, the syntax is:

pm

You can also issue a package manager command directly from adb without entering a remote shell. For example:

adb shell pm uninstall

Table 3. Available package manager commands.

CommandDescription
Prints all packages, optionally only those whose package name contains the text in .

Options:

  • : See their associated file.
  • : Filter to only show disabled packages.
  • : Filter to only show enabled packages.
  • : Filter to only show system packages.
  • : Filter to only show third party packages.
  • : See the installer for the packages.
  • : Also include uninstalled packages.
  • : The user space to query.
Prints all known permission groups.
Prints all known permissions, optionally only those in .

Options:

  • : Organize by group.
  • : Print all information.
  • : Short summary.
  • : Only list dangerous permissions.
  • : List only the permissions users will see.
List all test packages.

Options:

  • : List the APK file for the test package.
  • : List test packages for only this app.
Prints all features of the system.
Prints all the libraries supported by the current device.
Prints all users on the system.
Print the path to the APK of the given .
Installs a package (specified by ) to the system.

Options:

  • : Reinstall an existing app, keeping its data.
  • : Allow test APKs to be installed. Gradle generates a test APK when you have only run or debugged your app or have used the Android Studio Build > Build APK command. If the APK is built using a developer preview SDK (if the
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